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EVALUATION OF REAL-TIME EYE GAZE LOGGING BY A 3D GAME ENGINE

Charlotte Sennersten, CraigLindley

Abstract

Human Computer Interaction studies of visual attention in dynamic 3D computer gameplay can be greatly facilitated by automated gaze object logging implemented by integration of eye gaze tracking systems with game engines. This verification study reports the spatial and temporal accuracy of such an integrated system.

Keywords
eye-tracking, gameplay, methodology
Download
IMEKO-TC1-TC7-2008-020.pdf
DOI
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IMEKO TC
TC1 - Education and Training in Measurement and Instrumentation

Event details

Event
TC1 & TC7 Conference 2008
Technical Committee
TC7
Email
imeko2008@scientific-symposium.com
Place
Annecy, FRANCE
Time
3 September 2008 - 5 September 2008
Website
http://imeko2008.scientific-symposium.com

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