EVALUATION OF REAL-TIME EYE GAZE LOGGING BY A 3D GAME ENGINE

Charlotte Sennersten, CraigLindley
Abstract:
Human Computer Interaction studies of visual attention in dynamic 3D computer gameplay can be greatly facilitated by automated gaze object logging implemented by integration of eye gaze tracking systems with game engines. This verification study reports the spatial and temporal accuracy of such an integrated system.
Keywords:
eye-tracking, gameplay, methodology
Download:
IMEKO-TC1-TC7-2008-020.pdf
DOI:
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Event details
IMEKO TC:
TC7
Event name:
TC1 & TC7 Conference 2008
Title:

12th IMEKO TC1 & TC7 Joint Symposium on "Man, Science & Measurement" (TC7)

Place:
Annecy, FRANCE
Time:
03 September 2008 - 05 September 2008